Post by Darkshard on Jan 3, 2013 14:39:19 GMT -5
[/li][li] strong fighters; especially those willing to stand up for others. Or put up a good fight in a spar...This is first and foremost a school.
The Basics
Name: Mirandel Seras Hellsing
Codename: Darkshard
Type of Character: Original
Species: Mutant
Play-by or Voice Actor: Marina Sirtis
Age: 19
Gender: Female
Sexual Preference: Bi
Height: 5' 5" *just doesn't look it thanks to leg structure*
Weight: 119
Faction: New Mutant
School Year: 11
Occupation: Student at XaviersTough break Scott, doing the school play with pale gloomy and grumpy over there.
The Details
Body Type:
She's built rather slim, yet strong. Her hide appears almost shiny black like the stone obsidian or Hematite save for her sort of dark silver hair that is usually in a long braid that ends about where her lower back is. And she only looks un-fuzzy till someone startles or embarrasses her; then she reveals the truth of her fuzzy hide rather comically. She also possesses talon-like hands and feet with four digits on each.
The latter of which are shaped more like 'Gargoyle' feet than human ones, with three main 'toes' and a dewclaw up on her ankles instead of a big toe, a configuration not quite mimicked by her hands; with the three fingers and a thumb each. The upside to her clawed feet is she can walk on most rough surfaces; which she loves doing when practising Parkour. However; the humorous downside would be the fact that tile floors are not her friends, then again any smooth surface tends to be her enemy. As shown by how swiftly she is put on her tail if she doesn't mind where her feet are when walking on smooth floors.
The one other glaringly obvious defining feature besides her fur and limbs is the ever-in motion expressive tail she has. The long, thin appendage nearly adds another two feet to her total height and ends in a 'spade' of sorts. The 'spade' of her tail is unlike how 'classic' devil tails end however, it more resembles a slightly elongated oval with a pointed tip. This unique tail is also semi-prehensile, it can't lift anything heavier than say a small book but its useful if she accidentally drops something and doesn't want to bend down to pick it up.
One of her more interesting features of her face in particular would be her bright frosty blue on black eyes. Even if they appear moonlit silver when light hits them just right.
She also has a 'winning' smile; if you aren't put off by the fangs of a wild cat. As far as her height goes, thanks to the way her legs are configured; she appears roughly 6 feet even in height when she's only about five feet five inches, all thanks to her odd double ankle configuration.
Wardrobe:
Generally her favourite type of pants to wear when not training or fighting is a baggy pair of black pants that are covered in buckles and chains. Said additions to her attire which make her sound like some sort of ghost walking through wherever she is with chains clanking away.
Her usual non uniform shirt is a black semi-formfitting type deal that either could have nothing on it or be one of her smartarse shirts with a borderline rude comment emblazoned upon her chest. She would wear shoes if her feet weren't more akin to dragon appendages than human feet; but for the most part the 'stone scales' that appear to occur naturally serve just fine as foot-gear.
She is also rarely seen without her spiked collar around her neck and cinched just loose enough that the spikes won't snag her hood. She doesn't wear the hooded coat to hide her appearance; she just likes it. She doesn't wear these often but on occasion she also wears a pair of goggles with reflective black lenses. Usually when going to some overly well lit area, like the park or inside some huge building with massively bright lit areas in it.
Costume:
her outfit looks like something out of a video-game; Assassin's creed to be precise. Though unlike her 'street clothes' hooded jacket this uniform version looks a bit more made for form and function. Meaning the cloth won't get rent asunder by combat when she fights or trains; or rather won't get ripped up as easily as normal clothes. As far as the colours of her uniform goes; its basic black with yellow accents, with yellow 'foot wrappings' to try and help Mira not end up on her tail if she needed to run for any reason in Training or real combat.
As far as the uniform under her coat goes, its basically a near skintight get up thats mostly black. But with almost artistic touches of yellow; to continue the color patterns of her New Mutant uniform. The one piece of her street clothes she wears while 'on duty' would be the black goggles she was in possession of. Which is another reason she tries not to wear them too often when in 'street clothes' as she worries they'd get broken.
Posture: The simplest way to describe Mira's posture would be to liken her to a jungle cat, just one that can walk on two legs almost as easily as four. So, in a sense She almost flows; in the same sinuous manner as a leopard might when walking through its forest home. Even if her lack of balance on shiny floors ruins this effect on more than one occasion....
She does have a confident bearing to her movements when she's not being defeated by her nemesis the kitchen floor at least. For the most part however she is utterly unaware of how she tends to move like a strange sort of jungle cat. When she is at rest she can sit normally as 'humans' do or perch on the backs of chairs in a way not unlike a house-cat. She's not as...abrupt about it as another notable 'fuzzball' at least.
Personality:
Mira is one of those people who seems quiet and withdrawn until you get to know her. Even if she's not going to become any human's friend; but other mutants get the friendlier side of her. Younger mutants especially and to an extent her team-mates; may also note a definite protectiveness. Despite being willing to fight to the last man to defend others she is oddly great with young child mutants, becoming something of an overgrown kitty cat around them. Calling her on this may get you walloped if you are on the same side as her...lightly if your lucky.
This is likely a side-effect of how she lost her adopted mother relatively young. So, she feels she should try to keep kids who lost their parents from feeling alone in the world. Even if she occasionally risks scaring the kids she's around by making humans leave them be...usually by letting her wild side loose to scare the humans away. She does try to avoid killing...but as far as her thoughts go maiming isn't killing. This would suggest that she needs to be shown that even maiming is wrong if her team mates don't want to deal with having to save her from lynch mobs every other week.
Her wilder side might also appear to lend itself to a personality quirk that almost borders on a sixth sense; which she's learning to read people with, so as to better defend those who might be too trusting of everything said to them to see danger. Especially when said danger is staring them in the face.
She has a few failings to her personality however; she is what can be called 'Stupidly brave' at times. She usually shows this off when she mouths off to those who could potentially present her with her arse on a silver platter; to put it lightly. Her one other glaring 'failing' is the fact that thanks to her inner beast she's far more prone to anger than most. Which occasionally results in her snapping and snarling at her own team mates. This tendency to snap and snarl could rather easily be attributed to her wilder side's natural dislike of 'hunting in a pack' for too long at a stretch. As that is how her wilder side sees team playing; though even the scary looking creature likes 'cubs' as shown by how protective Mira is of youngsters even in her wild form. She is learning to ignore this dislike of team-work however, so she's not a total loner at this point.
Her beliefs in regards to whether she even thinks her kind and 'normal' humans can ever get along is pretty thoroughly of the idea that 'no they can't'. This may be changeable with time however; just at the present there's no sign of that potential for change. Not that she has the 'all humans are evil scum that need to die' opinion really; she just feels that the number of 'good' humans are much lower than the number of humans who want her kind dead. Nowadays she seems a little more willing to trust human children; to a point, since they seem a bit more accepting of Mira and others like her. Even if the adult humans continually rub her the wrong way for the most part.
As far as her thoughts on whether she can do things on her own versus working as part of a team go however, she's stubborn to say the least.
Turn Ons:
[/li][li] cat nip *even if she en't totally sure why she likes this stuff so much; its never crossed her mind that her pseudo-feline DNA is to blame*
[/li][li] when someone is kind to her and means it; regardless of the gender of the kind person.
[/li][li] She also has a soft spot in her heart for felines just as with children
[/li][li] Being able to work alone in some situations
Turn Offs:
[/li][li] Bullies - especially the ones apparently allowed to get away with hurting mutant children
[/li][li] being unable to help someone out of a bad situation
[/li][li] being made to feel worthless or a burden to others
[/li][li] Being talked around as if she isn't there or has no say in some plan or other of the team's
[/li][li] She also especially hates it when she's not allowed to at least TRY doing something on her own *granted she also doesn't quite get that her new team-mates are doing this to keep her safe, so this dislike may lessen when that finally gets through her stubborn skull*
[/li][li] SHINY FLOORS ARE NOT HER FRIEND
Worst Secret:
DOES NOT LIKE FLYING
Or Spiders...to 'ell with the lil buggers in her opinion
Character Goals:
Eventually hopes to see the only father she's ever known again.
**Two year Goal - to get a better control on her animal forms anger so she isn't as dangerous to her companions any longer.
**Five year Goal - To eventually get over her fear of flying and be able to enjoy it as much as her friends do.
So... got any cool powers?
Powers and Abilities
Powers and Abilities
Genetic Mutation:
Geokinesis, Dark Crystal Variant:
as the name suggests, Mirandel creates and manipulates 'dark crystals' that come from her body. They start out as 'scales' of stonelike material on her hands and feet, giving her the appearance of wearing shiny stone gauntlets and 'clawed' boots.
She is practising forming solid objects out of crystal for another form of attack . She's only relatively good at forming a 'stone dagger' that looks like Riddick's weapon from Chronicles of Riddick so far. She is also diligently practising in making larger weapons, even if they don't last too long before becoming crystal sand on their own. Though her 'short sword' seems to last almost as long as her curved Riddick dagger at least.
While she can use this resultant sand as an attack its not quite as heavy hitting as her stone weapons; or her fists when covered in her own version of sandstone. To actively form the sand, she has to focus on dissembling the scales on her hands and feet; think like high-speed erosion.
As another way to practice her formation of solid objects she tries to create two discs of crystal about the circumference of a large dinner plate. As a less directly violent aspect of her Geokinesis, Darkshard can mildly mess with gravity. Mildly meaning she works best at trying to make herself float by focusing her gravity reversal on the two discs she stands on.
Animal shift form:
Her transformed state looks something like a manticore, but with a black 'stone' hooked blade on the tip of its tail instead of a scorpion stinger. Which accents the obsidian scaled hide and makes most folks believe she's a demon. The eyes of the beast are the same as her own; just a whole lot wilder looking.
This beasts top speed in a straight line is roughly similar to a full grown Siberian tiger; that is she can go roughly 50 MPH, though it tires a good deal quicker. She may eventually learn to shift just her hide into the scaly armor of her animal form. While her bipedal state's dark, furry hide has a faint crystalline shimmer to it; the 'armored furry hide' has a more visible sheen, almost like a rainbow in darkness.
Animal senses-
These aren't quite as good as other notable 'feral' mutant's might be but she is still a fairly decent tracker. Even if her senses can be easier to fool. Her sight works best at night or in a dark room and her sense of smell is about half as great as a feline's, though her enhanced senses work best in her Feral Shape. As they are only a moderate step above 'human senses' in her biped mode.
In another aspect of her bestial senses she has a similar sixth sense as some animals might have to tell when someone is not being entirely truthful. Her sense of smell can also pick up the fear sweat some liars might give off when they begin to think they are about to be caught. to go along with how her sense of smell can pick up scent cues from liars she can hear the slight alteration in heart rate if she's close enough to the person.
Weaknesses:
Geokinesis Dark Crystal Variant weakness:
The downside to trying to speed up the erosion of these crystals is the fact that it can leave her weaker; even if she were to try and hide it. As its technically from her skin itself, rather than an outside source. So if she is forced to use too much it WILL cause her pain. As in she is left feeling as though her skin is flaying away. As a result of pushing herself to the point of damage she has to rest for a week at most, just to let her body recover.
Unlike some other 'Earth manipulator' mutants Mira's only really advanced skill revolves around manipulating the Crystals she has access to. This is likely a side effect of her mixed DNA, which would also explain her lack of ability to mess with other aspects of 'earth manipulation'.
She is working to eventually perfect a form of levitation however, by creating two flat 'discs' of crystal and standing on them as she focuses on reversing the gravity on just those discs.
Unfortunately, as she's still practising this skill; either the discs eventually dissipate and drop her on her rump. Or she makes anything smaller than a house-cat around her float for a few seconds instead of herself.
Besides the potential for loss of control she can't get herself to float very high; since she's fighting the earth's much stronger gravity. She may get about a foot off the ground. And that's on a good day.
One other limit to this is the simple fact that she cannot levitate those discs and something or someone else at the same time. So she cannot make herself levitate as well as another creature or thing of equal size, hence why things float for a bit when her control slips with her fall; its the gravity redistributing in that small area.
She cannot however use her Geokinesis in her animal shape; as that beastly creature doesn't have the thought process to use it.
Beast form Weakness-
the very nature of her animal side could easily be likened to a loaded gun or a bomb with a lit fuse at times. This is the most major downside of the shifted form; especially when the feral side is injured. Though she is trying to stave this off by focusing on who is a friend and who is not when she shifts. It doesn't always work but she tries her best to keep herself from hurting friends.
The downside to this 'walking bomb' is that she's easier to set off once she's wounded; since that would cause her animal mindset to take over. As a result of this thing being so hard to control at times, she's just a ball of feral rage a good 90 percent of the time and so a purely physical fighter. After all; you can't really think of tactics when you're far to enraged to do more than attack.
However, if she were to stay in beast mode too long and got hungry she would need to hunt and may get ferociously defensive of a kill.
Also note, her scaly hide in this shape is not impenetrable; even if it is harder to cleave through.That doesn't mean she can't still be shot or otherwise wounded.
Animal Senses Weakness-
To begin with her animal senses are only a marginal jump from 'human' level senses. But her weaknesses are the same for either form; except the weaknesses are more pronounced for her shifted form.
Sight Weakness:
Bright, sudden flashes of light can seriously mess with her ability to see, even worse than a normal human. Simply because her eyes are stronger than a human, though not epically so unless she's in feral shape. They are still bothered by bright lights either way really.
Thus the 'Flash' bit of a Flash-bang grenade is one of her worst 'enemies' thanks to her eyesight.
Hearing weakness: her hearing is also a weakness and a strength, considering while in feral form especially; its quite a good bit better than a human's its also sensitive enough for certain noises to really do her harm. Potentially bad enough to trigger the feral rage she has to combat nearly every time she shifts.
This shows that the 'Bang' of the Flash bang grenades is also not her friend obviously.
Taste/Smell weakness: *note: I combined these two because felines use a Jacobson's organ in the roof of their mouth to 'taste' for scents when hunting*
Her sense of 'Taste/smell' can be fairly easy to fool if the one she's tracking is smart. The reason for this is her senses are still weaker than most notable mutants with animalistic mutations. So if her target was to try and lose her by going through a heavily scented area or water they would indeed get away, she's no blood hound after all.
Despite it not being anywhere close to perfect, she still has an easier time using this sense to weed out liars who are trying to hurt her boss.
Top Speed: 30 miles an hour at a dead run, she would tire after about an hour, or quicker if she had to start dodging or fighting while running. If she tried to push herself harder she might actually pass out or overheat.
Learned Abilities:
Acrobat: Darkshard is able to perform some gymnastic feats. She will become more skilled as an acrobat, gymnast, and aerialist with experience. In particular she shows decent proficiency in the Parkour skill thus far.
Decent with blades: she's no assassin; but through her Father's training she has gotten fairly decent at knife-fighting
Capable hand-to-hand combatant: Due to her life experiences and father's training, Darkshard is capable of holding her own in a fight. She isn't an expert, but she is still better than the average person. It somewhat helps that she can hit harder thanks to 'stone-scale fists'.
Resources:
Basically she only has the earlier mentioned, pair of black goggles that somewhat help her not be blinded by light; in her bipedal form. At least as far as useful equipment goes.
She also has a habit of carrying around an MP3 player to listen to her tunes when not training or in classes. So; if you hear someone singing along to some type of violent sounding song, then you know she's around. One other reason she listens to music is an attempt to make her feral side calm down a bit.
Education: She was homeschooled after she got kicked out for 'fighting' a bully in 9th grade
So why not tell them the Truth Charles?
The History
The History
When the little girl later named Mirandel was born, her birth mother had essentially dumped her on an orphanage's doorstep in a panic.This was not out of some act of kindness to protect the girl. Rather, the woman she would never know as 'mother; was only looking to save her own skin. At this early point in her life Mira's good luck was the fact that; the 'Orphanage' was not one. It was actually the home of a somewhat out there couple; the wife of the pair had been confused by the sounds of a fussy baby, and after investigating the noise; not a little bit panicked. After all, the heartless one who dropped the poor creature on their doorstep could have at least knocked to get their attention instead of letting the little thing catch a chill. The fact that the little girl was furry and had a tail; let alone crystals covering her hands and feet, was no concern to the woman after she realized that the 'scales' were part of the child.
After all, the woman would look a Hypocrite if she reviled a little child mutant when she'd married an adult male one. Even if she hadn't known what her husband was the night they'd exchanged wedding vows. That however, was water under the bridge for the 20 something woman named Abigail Hellsing; what mattered at this time in Mirandel's past was getting the little girl-child warm and fed. It had been both a heart-hurt and yet a blessing that Abigail had possessed a stock of baby formula at this time. On the one hand it hurt because it reminded the poor woman of the simple fact that no matter how often she and her husband had tried; they could not have a child. But she also saw it as a blessing since the formula that she'd recently bought; in the hopes that fifth time was the charm, would help the little bundle of semi-feline joy survive.
Her husband hadn't actually been home the night the little one had been found. But it had likely been a rather...interesting surprise for him when he walked into the house only to see his wife with a little girl in her arms. At the least he had overlooked the fact she was furry and had a twitchy little tail peeking out of the blanket. Though his attempt at humour in asking his wife if she'd been having relations with a werewolf caused her to sputter and stammer till she realized her husband was grinning slowly. Thus was Mira introduced to her less than sane new family.
After that first odd night Abigail and her husband decided to keep the little girl and named her for the woman's Great Grandmother; Mirandel. A shard of sadness would color the early years of Mirandel's life however; as when Abigail tried to tell her family of her new child who was growing well, having reached her sixth birthday the little family was shown hatred not love. Which resulted in an innocent Birthday party invite becoming a show of disgust and hatred. The once loved family members would have proclaimed Abigail disowned but she stood with her REAL loved ones and told her own parents that they and the rest could take her disownment and shove it where the sun don't shine.
It would later be thanks to this show of protective venom that would lead Mirandel to learn how to feel the same way for others. Especially children like her; that is mutants, and her adopted parents. Out of her adopted parents Abigail was the one who had encouraged this caring side the most. Even though 'Mr. Cain' was more a fan of how Mira dealt with people she didn't like. Though up until her 14th year of life Mira was never really prone to bouts of violence. The only reason this changed was thanks to witnessing a fellow mutie with visible non-human traits getting harassed. Of course by the end of the altercation Mira was sporting a split lip and a black eye; but her target was a bit worse off.
This incident led to Mira's parents being called in to take her home as she was suspended for fighting while the bully she'd bloodied up went unpunished. Save for the beatdown she'd handed him for hurting a fellow mutant. This incident would serve to show her parents that it was only empty words that those in power uttered when it came to accepting children like Mira. So instead of subjecting Mira to more of that sort of veiled and not so veiled hatred; her parents tried to homeschool her. Granted, her adoptive mother was no Teacher; but she did more to help Mirandel than the School system had done. Her father 'Mr.Cain' on the other hand started teaching her ways to defend herself...something his wife didn't much like.
At least until her husband had pointed out that if he didn't teach her how to fight back, then eventually she would meet someone who wasn't shy about making people like her disappear. Even so, Abigail still didn't like this idea too much; at least not until she and Mira were attacked by some crazed human who hated mutants. This first encounter thankfully ended in nothing worse than a few minor wounds and the attacker being beat stupid. But at least it showed how right Mira's adopted father was about Mira needing to learn these skills. Even if she'd tried to show mercy to the human by only beating him stupid.
Sadly this act of...violent mercy would later in life turn around and bite Mirandel where it hurt the most. Though at least it waited till some time after her fifteenth birthday, when she and her adopted mom were just walking down the street from their home, enjoying their evening together while Mira's father was working. This would be the night friends of the male that Mira had beat stupid months before finally caught up to the freak and its keeper. The men hardly gave the women a chance to react before one of them took a swing at Abigail with a large knife and managed to harshly wound the only mother Mira had known.
This violence visited upon one of the two people who ever showed Mira kindness caused something within her to snap as she watched her adopted mother die. The result of that snapping unleashed a then unknown aspect to Mira's abilities; she took the form of a strange, demonic beast to rip her mother's killer to shreds. Once the first attacker was dead and the rest scattered, despite some wounds on herself after her body reverted from exhaustion; Mira carried her adopted mother's now lifeless form to their home. There she called some of the folks her parents had befriended to tell them what had happened. Of course while some of these...less heroic types went off to hunt down the ones who had a hand in this tragedy, her father came home from 'work' to find his wife dead and adopted kid covered in blood and clearly shaken.
After that night Mira's father had left his house in the care of Mira after he'd taken care of Abigail's remains, making things easier for the shaken girl. As the months wore on and no sign of her father had appeared, Mira had started finding and saving kids who would benefit from the safety her father's house provided; she had also kept up the training her dad had started her on. As she grew older and trained herself more while protecting the growing herd of mutie children, she was unaware of anyone besides a random few humans looking out for 'her kind' in a good way. So the by now 16 year old girl never thought she'd eventually have help keeping these kids safe from attacks and persecution. The main reason she'd even started saving the less fortunate children had been to do her adopted mother's memory justice. After all, she remembered how Abigail had told her of the night she'd found Mira.
Though about halfway through Mira's sixteenth year of life; things changed for the better. At least as far as Mira and her 'not siblings' she'd been living with were concerned. As this would be about the time help had shown up on their shared doorstep; not in the form of Mira's adopted father, but rather a group of adult age mutant strangers from the United States. Mira hadn't been too sure of the bald man or his companions at the start. But, thanks to them talking to her and showing no ill will; as well as being more than happy to cart the lot of them to a place they'd be safe and above all wanted had changed her mind. Especially after these strangely kind strangers had given her more than enough time to leave her old man a note letting him know where she'd gone off to in case he wanted to find her again.
Sadly, she had spent that first ride in the back-most seating area of the plane tensed as a coiled spring in a way not unlike a wild cat might have been. After that night thankfully for her new classmates and friends; she had since learned to loosen up. though, she's still not seen her father since he'd left her alone a few years back; which would make her far more withdrawn if not for the letters she occasionally receives. Which at least showed the girl that her father knows where she is, but also would lead her to think he believes her safe if he's not showing up to see her for himself. Then again she had sort of bailed on his home...
All schools have tests.
Sample Post
Sample Post
'joyous...first month on the job fer Magneto and nearly gut my own team-mates...I hope the Big Boss doesn't get too pissed...'
As the new member of the Secret Service walked along a massive shopping mall hood up to cover her dark silver tresses and coat lightly flapping like bat wings about her ankles; thoughts such as these ran through her mind. The only reason she wasn't in the White House at the moment was, simply put; so she wouldn't kill two of her more idiotic team-mates. So here she was; wandering a shopping mall in DC to try and calm down while her other co-workers covered for her. Though the female was truly thankful for the older woman who'd suggested she get out of the big house for a bit. Much easier to play off bruises and cuts as Sparring accidents than body bags after all.
And so, looking like an Assassin out of Assassin's creed as far as clothing shape went; Mira was wandering a mall headphones in her ears and black goggles shielding her eyes. She was almost oblivious to others at times thanks to listening to her favourite tunes as she walked along, hands in pockets and chains on her pants rattling lightly with each step. Though, she wasn't moving slowly just to window-shop; she was also mentally cursing the marble floors that threatened to put her on her tail and give the crowds a laugh. So, she tried to walk on the carpeted areas more than the shiny floors. As she slowly calmed down while walking, the feline-like mutant did eventually start to feel bad for her actions. After all; if not for some of the others pulling her off the two idiots she might well have killed one or both of them. Even though she still half blamed them for what had happened.
Things had started out as a training session...then; despite her warnings and the fact that it was known she still had occasional slips of control when shifted, those two just had to go and piss her off. Why else would they have chosen when they did to set off a series of Flash Bang grenades?.
As the girl moved along and grew annoyed at the two fools once more however, she vaguely noticed how the other mall patrons were moving out of her way almost en masse. Part of it was surely to be polite but Mira, now that she took note of her surroundings for the most part; figured it might also have something to do with the fact that she was giving off killer intent again as her anger had risen more.
So, in order to avoid scaring people more; and calm down more quickly in order to avoid shape-altering through anger, she headed for the nearest little eatery. The place she picked was, for the most part; dark and quiet. Almost like a TGIFridays with the lights toned down and closer quarters. Thanks to the 'new Management' in the White House the majority of folks in the mall hadn't even batted an eye at her looks. Though even Mira showed she still had a sense of humor when she heard a lil kid squeak 'look mommy! she's a big kitty like me!' and meowed playfully at the lil girl with cat-like features. Though there was likely a number of humans still about in the states, they didn't seem as numerous here as they had back across the pond to Mira.
That didn't mean they weren't around of course, but it helped the girl relax more to see a few more mutants than humans today. When she was eventually asked what she would like by the wait-staff she ordered a simple burger basket and a soda, and somewhat resumed people watching while awaiting her chow. Throughout all this her headphones were still in her ears, just her volume was low enough she could hear when spoken to. So, within a half hour she heard the waiter approach her once more with food. She thanked him and set to eating. After she was done she paid her bill and left a generous tip before exiting the eating establishment and heading to a clothing type store that had painted its walls and ceiling black.
The only well lit area in this particular shop had been the fitting rooms at the back; the rest of the place might as well have been absorbing the light for all Mira knew. But she liked stores like this one; both for their darkness and the fact that they sold some of her favourite types of clothing. That is, it sold outfits much like the hooded trenchcoat and baggy pants she was rarely seen without. It had also been a boost to her mood hearing the workers in the store proclaim that her appearance was truly 'wicked'.
As Mira went about trying to enjoy her mental health 'day off' she was oblivious to the idea that she might end up with company. Whether that let her enjoy today more or less was unknown...
The Player
Your Name: Kyaria or Kya is fine
RP Experience: from about 4th grade to present day
How did you find us?: got invited
The End
[/blockquote]